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Ne xs company of heroes 2
Ne xs company of heroes 2








ne xs company of heroes 2

M2HB 50 cal, Mine flail and Bulldozer costs reduced to 50 munitions 75mm gun acts more as a tank destroyer than a vehicle destroyer (a lot higher penetration, but less damage) Quad DPS increased by 16.66% (More damage in shorter bursts), Suppression increased ~25% Stats (both unit health and the 37mm gun) are now similar to the skirted greyhound Alone Crew member no longer suicides: 1 guy can now run around (retreat) with the mortar but can't fire it on his own Sticky and BAR upgrades now give a small experience boost again FHQ start now also gives you the right to build supply yard KT turret speed slightly increased from 15 to 18 Inspired Assault buff: now also works on Mortars and MGS Inspired Assault buff: Received accuracy penalty lower from 1.5x to 1.25x Blitzkrieg munitions cost from 125 to 100 Assault grenades reworked: Now throws 2 suppression grenades in quick succesion for 30 munitions For the Fatherland nerfed (Now 'only' has 40% DPS reduction from 44%)

ne xs company of heroes 2

Ne xs company of heroes 2 upgrade#

Pershing HVAP upgrade no longer has weaker AoE damage Off map combat group can now feature the Quad

ne xs company of heroes 2

Rangers gain veterancy as fast as Airborne now (8/16/32xp) M1 Carbine long range accuracy buffed from 0.25 to 0.35 (This affects Airborne squad but also in a lesser extent: the Rifleman leader and weapon team crews) Strafing Run does no longer deal extra damage at the enemy HQ Bombing run: amount of bombs doubled but damage for each bomb is halved Crocodile (aim time improved) and Halftrack Flammenwerfer (Overall stats) flamethrowers buffed Snipers received several small nerfs to shave off some power (Includes upkeep cost, increased target priority for bike and jeep, reload speed and received damage.) Snipers now have negative zeal: having snipers close to each other makes them (a lot!) more vulnerable Please let us know if you have any comments or suggestions regarding this description.This does not include all the changes, but the most important changes that may/will effect your gameplay. Other factions received new units, and those who like to have everything under the control of the players will certainly be pleased with the implementation of the module of building their own ships. Two new playable races are also appearing - religious fanatics under the name Siblings and the mysterious Creator - each with its own distinctive star ships and weapons. The gameplay has gained a handful of new options, the most important of which is the introduction of weapons using the power of PSI. Once again we play the role of Marcus Cromwell, the hero of "the only one". Humanity is again in danger of extinction - this time from the mysterious cosmic race, which hunts people with PSI abilities and will not hesitate to provoke an interstellar war in order to achieve its goal. Although they are another valuable step in human evolution, they are also proving to be the cause of a new, serious crisis. They are able to bend the laws of physics according to their own preferences. In the meantime, technology has evolved and people with unprecedented PSI capabilities have emerged.










Ne xs company of heroes 2